“Following a fresh trace to the whereabouts of your long lost father, you are caught in a supernatural storm. Washed ashore on a mysterious island chain, sinister shadows watch your every move as you are confronted with your family’s dark past.
Remnants of ancient temples bear witness to outlandish rituals and a people long gone.
The island is brimming with a primordial force and you will have to tread lightly lest it will be unleashed upon humanity.”
As a Freelance Unreal Developer at Playground Pigeon, I help improve the existing code-base of their current project “TheWake”, refactoring and improving current game features and implementing new ones using both Blueprints and C++. I also act as a consultant for the technical design of various in-game systems and help with all kinds of Unreal Engine and Game Programming-related questions.
Please Note that due to the nature of my work, an NDA prevents my from displaying any code or Blueprints I made for this project.